I am a biomechanist.

I help teams understand how bodies move, where motion breaks down, and what to change before the design is locked.


ROBOTICS & PHYSICAL AI | FUNCTIONAL PRODUCTS

PhD

In biomechanics. Now based in Tokyo.

5y

Developing motion-analysis tools in a research lab.

15y

In deep tech, building and commercialising complex technical systems.

30y

Studying motion firsthand: training, running, biohacking, continuously testing how bodies adapt to load.

01 THE PREMISE

Elegant motion is measurable.


Elegant does not just mean beautiful. It means efficient, adaptive and durable.

A humanoid robot. A running shoe. A wearable. A racing dog. Same questions: how does the body interact with its environment, and what happens over time?

Most teams measure performance. I also look at what the motion costs.

THAT IS WHAT I MAKE VISIBLE.

02 DOMAINS

Same body questions, different industries.


A humanoid robot with a black head and metallic body folding laundry on a table.

01

Robotics and Physical AI

What can this body actually execute?

Gait, contact, compliance, recovery and actuator-body interactions. Biomechanics applied to robots, without assuming biomimicry is always the answer.

A person running on a rocky beach with a cloudy sky in the background, wearing a tank top, shorts, and running shoes.

02

Functional products

Does the product work with the body or against it?

Footwear, apparel and wearables. I review the assumptions made about motion, where they break in real use, and what should be tested before committing to tooling.

Photo credits: Figure AI and Satisfy Running

03 HOW I WORK

Four rules I don't bend.


Rule 01

Observe before measuring

Some teams over-instrument and under-observe.

Rule 02

Measure the cost, not only the output

Speed and force are easy to optimise in isolation. They can be expensive to optimise wrongly.

Rule 03

Test real conditions

Under load. Fatigued. On a bad surface. After repair. Lab performance is a hypothesis.

Rule 04

End with a decision

What should change? What should be tested next? What should be left alone?

04 THE ENGAGEMENT

Motion Review.


ONE PRODUCT · ONE PROTOTYPE · ONE MOTION PROBLEM

I review the motion, the body, how they interact with the environment, and the assumptions behind the design.

Starting from

€5,000

FOR TWO CALLS. ONE REPORT.

A first free 20-minute call: we use it to understand the motion problem and decide whether a Motion Review makes sense.

DEPENDING ON THE PROBLEM, IT CAN INCLUDE

01 Video, gait or movement analysis

02 Mechanics and load review

03 Body-product interaction

04 Failure and compensation patterns

05 Existing test / data review

06 Recommendations for the next experiment or design iteration

05 WHY

Why elegant motion matters to me.


Early in life, I learned the cost of broken bodies. It left me with one question:

How can we augment and protect a body?

THE SAME QUESTION, FROM EVERY ANGLE, AS A LIFELONG NORTH STAR.

JEAN-CHARLES CABELGUEN

ACADEMIC PhD in biomechanics

RESEARCH Five years developing motion-analysis tools in a government research lab

INDUSTRY 15 years in deep tech, building and commercialising complex technical systems

FIRSTHAND 30 years studying motion, training, running, biohacking, testing how bodies adapt to load

THE OTHER HALF OF MY ADVISORY WORK

Fifteen years inside deep tech.

Quantum computing, decentralised cloud, hardware encryption, AI and now Physical AI. Industrial partnerships, capital raised, acquisitions, and emerging technologies represented internationally. If your problem is industry adoption rather than motion, that work lives on the other page.

Learn more

MY MAIN VENTURE

Kyostra, the body layer of Physical AI. Learn more